

The Witch is one of several different pre-made classes in _Divinity: Original Sin II _ . Due to this Open world game collectibles having a very fluid class system, many may to be lost in all the choices and options for their character. Between attributes, skill lines, combat abilities, civil abilities, and talents, there is a lot to choose from in creating any character.
Related: Divinity: Original Sin 2 - Rogue Class Guide (Tips & Tricks)
This class specifically is focused on the necromancer and scoundrel skill lines. These lines are based on intelligence and finesse, and focus on dealing physical damage to their enemies. Due to this, players wanting to pick this class for their main character should focus on these details when building up their character.
Skill Lines and Skills to Invest in with the Witch in Divinity: Original Sin II

This class is very similar to the Inquisitor, in that it uses all physical damage and the necromancer skill line. However, it is very different as it is based on stealth with the scoundrel skill line. Due to this, two alternative skill lines would work well to be added to this base. These are the polymorph , huntsman, and summoning skill lines .
Polymorph:
Chicken Claw - Can turn an enemy into a chicken for two rounds.
Chameleon Cloak - Turns the player invisible for two rounds.
Heart of Steel - Grants the player a physical armor regeneration for four rounds.
Spread Your Wings - Gives the player wings and keeps them from being affected by the effects on surfaces. It also grants the player the flight ability.
Skin Graft - Resets all cooldowns on the player and removes burning, necrofire, poisoned, and bleeding.
Medusa Head - Gives the player a head of snakes which gives the player a petrifying aura and the Petrifying Visage skill.
Spider Leg - Gives the player spider legs, this grants the player the ability to create an entangling web on a surface.
Flay Skin - Removes the magical armor from a target and Game news reduces their resistances by 50%.
Poisonous Skin - Grants the player immunity to poison and earth damage and causes them to bleed poison.
Forced Exchange - Exchanges vitality with a targeted character.
Apotheosis - Reduces the cost of all source abilities by three source points for two rounds.
Terrain Transmutation - Swap effects on two surfaces.
Equalize - AOE that redistributes the armor and vitality of all characters equally.
Huntsman:
First Aid - Heals a target for 80% of their vitality and cures crippled, atrophy, knocked down, blind, silenced, suffocating, bleeding, burning, poisoned, and diseased.
Glitter Dust - Marks a target to lower their ability to dodge and keep them from going invisible for three rounds.
Marksman's Fang - An arrow shot that deals 100% damage and ignores armor.
Ricochet - An arrow shot that hits the target and an adjacent enemy.
Assassinate - An arrow shot that deals 135% damage, which deals 50% more damage when in stealth.
Arrow Spray - Fires a 16 arrow AOE that deals 40% damage for each shot.